Cinema4D AppFinder Submission
Step by step instructions for submitting Cinema4D AppFinder jobs with Qube!
Install the Qube! Submission UI into Cinema4D
(First Time Only)
If you want the submission menu inside of Cinema4D (recommended) then install the InApp plugins via the QubeUI application as shown here. To do this, launch the QubeUI:
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Windows: Double-click the color desktop icon
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macOS: Find the color icon in Applications/pfx/qubeui and double-click on it
Then navigate to the File menu, choose "Install App UI" and choose the Cinema4D (AppFinder) option. This will install the Cinema4d (AppFinder) submission UI only. You will need to do this on every workstation that you intend to submit Cinema jobs from.

Launch a Qube! submission UI
Once installed you should be able to locate the "Qube! menu in Cinema4D's menu bar via Extensions -> User Scripts -> Qube_Submit -> Qube! Submit (AppFinder).

AppFinder vs macOS vs Windows
What's the difference?
Qube! Submit (AppFinder) uses information from the worker to determine if it is running Windows or macOS, and then use the render executable specific to that platform.
Qube! Submit (macOS) assumes the targeted workers are running macOS.
Qube! Submit (Windows) assumes the targeted workers are running Windows.
Job Submission Details
Not all sections need to be filled in in order to render only the fields marked in red are required
Parameters Specific to Cinema4d (AppFinder)
Cinema4d path
In the Cinema4d (AppFinder) submission window the Cinema4d path is set to the __C4DCL__ token, not a traditional path like "C:\Program Files\Maxon Cinema 4D 2025". When the job is dispatched to a worker the token with be replaced with the correct path by the AppFinder job to the correct C4D executable version at run time.

Submit
Click 'Submit'
For further details on the submission UI see below.